var delay=3000 
var curindex=0

var randomimages=new Array()

randomimages[0]="img/kopf/kopf_10.gif"
randomimages[1]="img/kopf/kopf_11.jpg"
randomimages[2]="img/kopf/kopf_3.jpg"
randomimages[3]="img/kopf/kopf_14.jpg"
randomimages[4]="img/kopf/kopf_5.jpg"
randomimages[5]="img/kopf/kopf_6.jpg"
randomimages[6]="img/kopf/kopf_17.jpg"
randomimages[7]="img/kopf/kopf_8.jpg"
randomimages[8]="img/kopf/kopf_19.jpg"
randomimages[9]="img/kopf/kopf_1.jpg"
randomimages[10]="img/kopf/kopf_11.jpg"
randomimages[11]="img/kopf/kopf_2.jpg"
randomimages[12]="img/kopf/kopf_13.jpg"
randomimages[13]="img/kopf/kopf_4.jpg"
randomimages[14]="img/kopf/kopf_15.jpg"
randomimages[15]="img/kopf/kopf_16.jpg"
randomimages[16]="img/kopf/kopf_7.jpg"
randomimages[17]="img/kopf/kopf_18.jpg"
randomimages[18]="img/kopf/kopf_9.jpg"
randomimages[19]="img/kopf/kopf_20.jpg"

var preload=new Array()

for (n=0;n<randomimages.length;n++)
{
	preload[n]=new Image()
	preload[n].src=randomimages[n]
}

document.write('<img name="defaultimage" src="'+randomimages[Math.floor(Math.random()*(randomimages.length))]+'" width="295" height="193" border="0">')

function rotateimage()
{

if (curindex==(tempindex=Math.floor(Math.random()*(randomimages.length)))){
curindex=curindex==0? 1 : curindex-1
}
else
curindex=tempindex

	document.images.defaultimage.src=randomimages[curindex]
}

setInterval("rotateimage()",delay)

